| It
is very rare that I encounter a shareware shooter game I truly
like and would play in my spare time. Most games I see them, try
them out, get bored, find new game. This was not true with Platypus.
The second I downloaded the demo I fell in love with its bouncy
game play, and its REALLY funky music. I played the demo until
my time ran out, this usually never happens with me. After a few
days I bought it, played through the familiar first episode. It
was great. Until I hit episode 2 that is...
Platypus
is a typical side scrolling shooter, with many fun and interesting
enemies to keep you occupied. Each enemy has a really nice feel,
their motion has a very round and uplifting feel. Its almost like
everything bounces/dances to the music. Whenever I think of Platypus
I think of rubber toy space ships with little human legs jumping
around to a soundtrack that seems like it came from the cartoon
channel. It's great fun! In a way it was like letting my inner
child take over whenever I loaded up the game, it felt good.
Now
is probably a good time to mention the graphics. Although their
quality is lacking, and there is almost nothing in the special
effects department, they are very very good graphics. Everything
in this shooter game was made in colored clay and photographed.
And the result is very nice indeed, the way everything looks so
different to the real world, but nothing seems out of place. The
scenery in Platypus is also interesting. As you fly along you
can see forests, hills, mountains and cityscapes stretch out for
miles into the distance, where you can also see hordes of enemy
ships, which you may have to encounter later on.
The
soundtrack is wonderful, I've already mentioned the brilliant
music, but I’m going to mention it again, because it's just
so great! But you will have to hear it to really get a feel for
just how great it is. The sound effects do feel a little rough
but they are fitting with the playful graphics and music.
The
games balance is the point where I find most fault. Episode one
is fine, its just right for the newbie, a little challenging but
still easily possible to complete before your time runs out. However
once you reach episode two everything seems to suddenly jerk into
a much harder mode, this is demonstrated by the screenshot below.
The
green circles show where deadly mines are placed. Now, hitting
these causes death. Also, shooting these will cause tiny black
spiky things to fly out, which are so tiny you can barely notice
they are there. This means you seem to die for almost no reason,
which is very annoying. As episode two progresses there are other
mine areas, where the bags that the mines are tied to are also
deadly, as well as there just being a hell of a lot more of the
things. Just to give an example, on reaching episode two I had
two credits, and two lives, by the end of the first mine area
I had dropped down to zero credits and just four lives. And this
was on EASY mode. Now I play this kind of shooter game a lot,
and if I find this challenging I’m sure most people will
find it near impossible. The game's difficulty after the first
episode seems to go a little off the rails, with long periods
of shear ease, only to be spoiled by a sudden near impossible
obstacle. And this goes on and on until the end. It can be very
frustrating.
There
are only two other little things I didn't like about Platypus.
One of which being that on the map it looks like you are going
to get five episodes in the full version, but you only get four.
The other being that the final boss is crap. In general the bosses
are fun and interesting, especially the second boss, which is
HUGE. For the final boss, I wanted to face something HUGE, but
I just got a little space ship. It was still a hard battle, but
only because I was starved of decent weaponry. All I wanted was
a HUGE final boss, is that too much to ask?
Despite
it's minor bad points, this is still a great game, certainly worth
the money!
Score:
8/10
You can find Platypus at www.retro64.com
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